Gremlins.js is a monkey testing library written in JavaScript. It is incredibly lightweight and perfect for your quick test runs. Find the repository on GitHub.
What it does
To be honest, I couldn’t describe the purpose of the library any better than they do themselves:
Use it to check the robustness of web applications by unleashing a horde of undisciplined gremlins.
That’s a nice piece of imagery they use there, but you’ll notice how accurate it is once you get your hands on the actual code.
Feel free to compare a ‘gremlin’ with a monkey in the monkey testing context. The gremlin represents a user going absolutely nuts on your web application. I always imagine a monkey sitting behind a computer, bashing on all possible keys of the keyboard in front. Include all sort of clicking, scrolling and other mouse actions in your picture.
Imagine what such a user might have as impact on any website. Will such a user be able to crash the system our pull off a bunch of unexpected things? With gremlins.js you can now be sure of what is possible.
Unleash the Horde
Getting started is quick and straight-forward. In no time you can have multiple gremlin species deployed on your web page. The developers have been so kind to provide us with some examples.
To get you started in Google Chrome, open up your website under test and hit F12. This will open the Developer Tools. In the Developer Tools, open up the tab ‘Sources’ and navigate to ‘Snippets’. Right click and select ‘New’. A blank snippet will be created. In this snippet, copy the contents of gremlins.min.js, this is a mandatory step.
Prepare 2 more blank snippets. In order to have some basic functions on top of gremlins, paste the content of this PasteBin paste in a snippet. For the last snippet you can use the content of another PasteBin paste. This last snippet will prepare all you need to start spamming your application.
Species, are a thing in gremlins.js. Each gremlin species has some responsibility, such as clicking or scrolling. For every action you aim to test you should create a species and add it to the horde you are going to release later on.
Over to the real action then! From the Developer Tools run the first snippet (the gremlins.min.js script). Now do the same thing for the two other scripts, make sure you get the order right (gremlins, functions, launch). From the moment you run the last script, the gremlins horde will be released onto your web app to cause absolute mayhem (let’s hope they don’t).
Now customization is up to you. I have also created a different script that does exactly the same that we just did, except that it hides all gremlins’ actions. Find it here.
I thought I’d share this little library, since it is a unique little piece of software that is very easy to setup and remarkable in the way you set it up.